Asymptomatic

There must be intelligent life down here

Am I Dead?

I am not sure. I’ve had the strangest month of days in recent memory. Between jury duty, this crazy sinus infection, the trip to Houston, and the time change, I’m not entirely sure which way is up. I’ve found myself asking, “Food? Is it my feeding time?” And that’s just weird.

I’ve been horrible at updating the site over the past couple of weeks, primarily because I haven’t had both the time and the inclination. I’ve also been sitting on an offensively large pile of email since I finished jury duty, and I’m not even sure where to start whittling it down. Hopefully, I’m able to remedy all of that somehow.

Today, though, I wanted to talk about my trip to Texas. I always like getting to go places on work’s tab, and this wasn’t an exception. If it wasn’t for the nose congestion, it might have been a better trip, but it still wasn’t too bad.

I Wanna Be an Astronaut

As I grew up I held a great fascination for space. I have a fond childhood memory of using my telescope to look into the night sky for the moon and planets on a very frosty winter evening.

Time progresses, and this fascination starts to work its way through many other interests. I wrote a game in elementary school that used space as its backdrop, with alien worlds and their inhabitants as scenery. I grew to love science fiction, reading classic works of Isaac Asimov, Ray Bradbury, and Jules Verne. Space cartoons were my favorites, like Star Blazers and Voltron.

I tried to convince my dad to build me a space ship. My brother and I had some panels set up in the basement with paper taped to them, and many sophisticated drawn instrucments scattered about them. We were expert pilots.

Perplex City

I have been mulling over how to re-introduce everyone to Perplex City, a game about which I blogged briefly before. I stumbled upon a “quickstart guide” which has more specific information than even I was going to provide.

Essentially, Perplex City is a sort of puzzle game where you collect puzzle cards (no, not virtual cards but actual hold-in-your-hand cards) and solve the puzzles contained thereon. Each puzzle is generally self-contained, but several require you to visit some web site of another to get the information required to solve the puzzle.

When you have solved the puzzle, you scratch off the silver area at the top of the card, revealing a 12-digit code. Entering this code into the Perplex City web site, you can attempt to answer the puzzle. If correct, you will be awarded points. You gain a set number of points for a single card, and if you solve all of the puzzles in a group of four cards (every group of four cards is assigned a different name, like “maze”, “circles”, or “ivy”) then you get additional points for solving the whole group. Red cards are the easiest to solve, followed by orange, yellow, green, blue, purple, black, and silver.

The silver cards seem very difficult and offer the most points. The rarity of the card is directly related to its color, so red cards are quite common in the random pack assortments, whereas silver cards are quite scarce.

On top of all of that, there is a grand prize for finding an artifact called “The Receda Cube” of $200,000.