The Nintendo 3DS
It seems not too long ago when the Nintendo DS came out and we were all wondering why they needed two screens instead of one. I think I’m still wondering why, but at least they’ve made good use of the two screens in games that have been released since. But now the Nintendo 3DS is out, and I’ve got one (as I’m wont to do with pretty much any significantly interesting gadget), and it has me asking a bunch of other questions.
The 3DS is essentially a DSi with some minor hardware and software changes. Obviously, the major thing is the addition of a no-glasses 3D screen. Only the top screen is in 3D and it’s been made wider, making it not only wider than the original DSi screen, but wider than the bottom screen that’s on the 3DS itself - which seems weird to me.