Asymptomatic

There must be intelligent life down here

Start It Up

I learned some great stuff today. Rather, I should put this a different way. I learned about some great stuff today.

I’m looking forward to trying something new. It’s going to be a long road, but I think I may have finally figured out something that people have been saying to me for a long time. It reminds me much of the Hitchhiker’s Guide to the Galaxy’s instructions on how to fly: “The knack lies in learning how to throw yourself at the ground and miss.”

Cajun Cooking Class

For Christmas this year, I was considering some special gift that involved Berta and I as a couple, rather than (really, in addition to) single for-her gifts.  While I was looking through the West Chester Night School catalog, I saw their couples cooking classes and knew that I had found the right thing.

The couples cooking classes take place at the Kitchen Workshop in Paoli.  It’s a store-front location, with all of the available floor space dedicated to cooking classes.  There is a kitchen area with a large island and many cutting boards.  In the back is a large dining table for guests to eat at.  And the walls are covered with cooking books of all types, apparently given to Art, the owner of the place, as gifts - that he doesn’t seem to need - and put out in the Workshop on sale for $5 each.

Sifting for Gamers

Building a new gaming group is always a struggle because it’s difficult to get a good balance of player personalities that all enjoy the same style of play. Maybe it’s more difficult for me than for others specifically because my style of play isn’t incredibly common.

I’m more of a story-oriented player. Sure, I enjoy the occasional hack and slash, but I do not relish the never-ending onslaught of random monsters that have no point to the story. Contrasting the two games that I’ve participated in over the past year, one game started out as much more story-oriented than its current incarnation, in which we’re stuck in a terrible place, looking for something/someone I can’t remember the name of, just killing everything that shows its head in long combat sessions. In the other game, which was much too short-lived, the story drove the adventure, and even the few encounters between interacting with local NPCs were oriented at furthering the story. The players of both games preferred these play styles.

Phone Wars

Every time I hear someone rave about how some new cell phone is going to kill some other cell phone, I get a little twitchy. Certainly some of this feeling comes from the same place that their angst comes from: The feeling that you’re spending several hundred dollars on a phone and several thousand dollars on a plan to be locked in for a year or two using that phone and you want it to retain it’s shiny “best new phone” status. Sadly, it never does, because new phones come out every year.

It wouldn’t surprise me to learn that most of the reason we don’t see any uber-phone released - a single device that does everything very well - is because they’re simply taking their time adding the features consumers want just to make them long for the next year’s phone release. The phone manufacturers are like cocaine dealers in that respect. It’s kind of dirty. But we knew the cell companies were dirty, didn’t we?