Sifting for Gamers
Building a new gaming group is always a struggle because it’s difficult to get a good balance of player personalities that all enjoy the same style of play. Maybe it’s more difficult for me than for others specifically because my style of play isn’t incredibly common.
I’m more of a story-oriented player. Sure, I enjoy the occasional hack and slash, but I do not relish the never-ending onslaught of random monsters that have no point to the story. Contrasting the two games that I’ve participated in over the past year, one game started out as much more story-oriented than its current incarnation, in which we’re stuck in a terrible place, looking for something/someone I can’t remember the name of, just killing everything that shows its head in long combat sessions. In the other game, which was much too short-lived, the story drove the adventure, and even the few encounters between interacting with local NPCs were oriented at furthering the story. The players of both games preferred these play styles.